Automatically interactive graphics powered by jax-js reverse-mode gradients. Drag the shapes!
Drag either point; the other mirrors its coordinates as (x, y) -> (y, x).
Five colored rings rotate in alternating directions from shared radius and angle parameters.
Drag any cube edge to rotate a projected 3D wireframe.
A 10x10 particle field with an orange repeller and spring-to-origin regularization.
Drag blue/red samples; side parameter points and network weights update to fit the classes.
Three lines: one free, one start-constrained, and one end-constrained via affects masks.
Drag the orange ball. The entire lane between the two thick black walls is blocked with a strong secondary penalty.
Recursive dragon curve with draggable endpoints and squareness control on segments.
Recursive tree branches; drag to tune split angle, trunk length, and attenuation.
Cumulative-turn polyline where each segment can be pulled independently.
Linked tong arms with opening and global rotation controls.